PRESENTATION

This is a simulation that reproduces slime patterns (more or less).

It was made using OneLoneCoder's pixel game engine.

The interface is 1000*1000 pixels, and you can currently generate up to 1 million particles.

It is very enjoyable to watch and interact with.

CONTROLS

P to play/pause the simulation

R to randomize  the angles

T to restart the simulation

Left_click to add particles

Right_click to remove particles

Space to (de)activate decay

UPDATE

There is now a web version available thanks to emscripten !

Have fun !


Download

Download
Slime x64.exe 77 kB
Download
Slime.exe 66 kB

Development log

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